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Contact me
Be sure to scroll down to view my low-poly art examples.

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A-OK! The Wings of Mercury is a commercial simulator allowing one to re-create the early United States space program. I was contracted to update the models of the spacecraft and support structures.
The simulator is available for both Mac OS X and Windows XP.
> Go to web site > Go to the web site's screenshots
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Zombies is a turn-based strategy game where the goal is to have the humans prevail and is available for both Mac OS X and Windows.
Aside from art and sounds, I worked on the particle system and coded the clothing generator and tombstone menu system.
> Go to web site
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Bog-leX is a word search game where the player tries to find as many words as possible in the time alloted.
I wrote the game entirely on my own initiative as it represents my fondness for the game.
> Email me for a copy of the program in either Mac OS X or Windows format.
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Renegades is a first-person shooter currently under development. It is also a game engine for the REALbasic language.
I serve as the sole artist and primary sound designer for the game. While the bulk of the coding is done by Joe Strout, I contributed to the AI and added blackboard and triggered events to the game.
> Go to web site > Download Mac OS X (1.0a2)
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Defend your cities against nuclear missiles, bombers, satellites, and smart missiles in Armageddon: First Strike!
Armageddon was created in 14 days for a programming contest at CreateMagGames.org, taking first place.
The game is free and open-source. Written in REALbasic, I created the art, some of sounds (explosions, missile launches), and also coded the random city generator.
> Go to web site
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26 KB
Figures for Zombies strategy game
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29 KB
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15 KB
Adversary for Renegades FPS
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15 KB
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35 KB
Destroyer
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33 KB
Battleship
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36 KB
Boss bot for Renegades FPS
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49 KB
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28 KB
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Suffice it to say that games are a passion of mine and it was not until recently that I decided to take my hand at creating a few.
It has been through games that I have been able to keep up my programming skills, testing them out on such topics such as blackboards, A*, 3D, and AI programming.
Be sure to scroll down to view my low-poly art examples.

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